Tssha wrote:
Actually, if I may...
It's just that not much is happening right now. We're all at the very start, just getting up to speed, so to speak. Some of us can barely launch rockets, and nothing newsworthy has happened...unless someone's got a satellite in orbit that they aren't talking about...and if I'd gotten 12 prestige points for being the first to launch a satellite into orbit,
I'd be crowing it from the rooftops.
It's just gonna take us awhile. And, frankly, the only thing I could share at this point is my strategy...and I could tell you, I'd just have to kill you.
Frankly, I could repost my Hammaguir sounding rocket launch story, but it'd just be a copy and paste. At this point, that's all I got.
Anyway, that's just me. If folks want to start throwing propaganda around, that's their business, but France has nothing to say until the day we see some solid results.

Tssha, I realize it is early in the game, it's just like a tomb in here. Most games I tested for there was constant questions, suggestions, criticisms, and banter going on, even at the very beginning of the test. So thats why I asked the question I did of the players.
In my experience one of three things causes a lack of communication in a game or test:
1) Boredom
2) Rules too obtuse
3) Game is too easy and thus leads to cause one
I dislike sounding harsh, but I think this will be a great way to introduce folks to the BTS! 'verse and so I am keen to make it the best I can. Unlike a lot of publishers and game designers today, I really care about what the gamers think, and what they percieve a GPI game as.
So I will do what is needed to get the best product out to the gamers that I can. If that means being a 'cheerleader', then so be it. If it means poking the players with a word stick, can do!

Cheers, Thor