Tssha wrote:
So, a kicker is sufficient to get a satellite on a fly-by of the moon, or even into orbit, right? Is it also sufficient to put a satellite on a trajectory that it will fly-by or orbit another body in the solar system, like say Mars or Venus?
Additionally, aside from lifting power, what reason do I have to use a Middle Orbit Rocket as opposed to a LEO Rocket and Kicker to get, say, a satellite into lunar orbit? What about into orbit of another body in the solar system? Also, what advantages are there to a Geostationary Orbit over a Low Earth Orbit, for satellites?
In comparing the weights for capsules, I see the Three Man Capsule just simply cannot be lifted by a LEO Rocket, or even a Middle Earth Orbit Rocket. Just thought I'd point that out to everyone, since I was wondering myself if I really needed that kinda oomph to put a manned mission on the moon. There is a point to the stronger rockets in this case.

Lastly, is there any way to see the stats of an astronaut before you pull him out of basic? Is basic a more efficient way to train an astronaut in all skills, while the individual training fields train one specific thing? Or do I not get to know that without having a red light flashed in my eyes? Is there a cap on advanced training? I assume you have to train an astronaut to fly the vehicle he's piloting for six months before he can fly it, is that correct?
If the sat or probe is light enough, yes, all you need is a kicker. Below are the new steps for a Lunar Fly-By, with the new HW power on steps added.
Launch - MLB
Orbital Insertion Burn - MLB
Trans-Lunar Injection - Kicker
Mid-Course Correction Burn - Kicker
Hardware Power-On - Orb Sat
Hardware Power-On - Comm Pack
Hardware Power On - Photo Pack
Lunar Activities - Orb Sat
If all you need to do is lift sats, no reason to use anything but LEO's and a Kicker, just like the real folks do!
In this game, just a name to get the players used to having to deal with is all. In the more advanced game certain types of sats will require different type of orbits.
No, you do not positively need it. You can use a two man capsule, 1 man LEM, kickers, and multiple launches to put things into orbit, The Mission LOR (Lunar Orbit Rendezvous SP?) is the way to go if you wish to do it that way.
This was, in point of fact, what the Soviets planned to do if their N-1 rocket had not blown up in their faces three times in a row, the last one destroying Baikanour, their launch facility.
An astronaut can have a number between 0 and 5 for his skill stats. But, if he does not complete basic, the best they can ever be is a 2. So yes, it is to your benefit to have your 'nauts complete basic training. While they are doing so use the time to complete all of those non-manned missions, like increasing your photo recon of the moon and such.
Correct on the Manned Program familiarization length.
Cheers, Thor